← All projects
Project record01 mention
Originally shared on Hacker News

Vestiges

A 2D narrative strategy rogue-like game built in Godot. Recent work added opt-in gameplay data collection that captures session data for analyzing UI, UX, gameplay, and balance, with no identifying information collected by default, plus a global text size accessibility option. An MCP server setup with Claude was used to experiment with automated layout testing via periodic screenshots. A demo version is planned for release later in the year.

Last shared
01 / Source history

Shared over time

Each entry reflects what was shared on that date. Details may have changed since then.

  1. Vestiges

    A 2D narrative strategy rogue-like game built in Godot. Recent work added opt-in gameplay data collection that captures session data for analyzing UI, UX, gameplay, and balance, with no identifying information collected by default, plus a global text size accessibility option. An MCP server setup with Claude was used to experiment with automated layout testing via periodic screenshots. A demo version is planned for release later in the year.

    Posted by @ksaun · Original comment ↗

    “I've continued working on my game project, Vestiges, which is a 2D narrative strategy rogue-like in Godot.”