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Originally shared on Hacker News

Valorant/CS2 AI-powered aim trainer

This tool is an AI-powered aim trainer for Valorant and CS2 that recreates the exact moments where a player missed shots. After a match, users enter the trainer and it boots up the same moment with enemies following their exact same pathing and gunplay feeling as close to 1:1 as possible with the original game. It works either via a custom-trained vision model that detects enemies plus a minimap-reading algorithm that infers the player's position, or by decoding downloaded replay files to grab real-time positions and timestamps for a perfect replication of the match.

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01 / The problem

What it addresses

Players want to improve at Valorant or CS2 by practicing the exact moments in matches where they missed their shots.

02 / Source history

Shared over time

Each entry reflects what was shared on that date. Details may have changed since then.

  1. Valorant/CS2 AI-powered aim trainer

    This tool is an AI-powered aim trainer for Valorant and CS2 that recreates the exact moments where a player missed shots. After a match, users enter the trainer and it boots up the same moment with enemies following their exact same pathing and gunplay feeling as close to 1:1 as possible with the original game. It works either via a custom-trained vision model that detects enemies plus a minimap-reading algorithm that infers the player's position, or by decoding downloaded replay files to grab real-time positions and timestamps for a perfect replication of the match.

    Problem: Players want to improve at Valorant or CS2 by practicing the exact moments in matches where they missed their shots.

    Posted by @davidweatherall · Original comment ↗

    “A valorant / cs2 AI-powered aim trainer. The way it works is you play a game of valorant, or cs2, then after the match you're able to look at the times where you missed your shot, enter our AI aim trainer, and it boots up that exact same moment, with enemies following their exact same pathing, with gunplay feeling as close to 1:1 as possible with the game you're trying to improve on.”