Telox
An independent LaTeX engine written in Rust with no C dependencies. It aims to support bidirectional editing of LaTeX output — letting users drag objects around and interact with typeset pages — with realtime edits in the ~10 millisecond ballpark, in service of mathematical exposition.
What it addresses
There is currently no way to invert LaTeX engine output for bidirectional editing, so users cannot easily drag objects around or interact with the page in LaTeX.
Shared over time
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Telox
An independent LaTeX engine written in Rust with no C dependencies. It aims to support bidirectional editing of LaTeX output — letting users drag objects around and interact with typeset pages — with realtime edits in the ~10 millisecond ballpark, in service of mathematical exposition.
Problem: There is currently no way to invert LaTeX engine output for bidirectional editing, so users cannot easily drag objects around or interact with the page in LaTeX.
Posted by @eigenblake · Original comment ↗
“I'm working on a new independent LaTeX engine written in Rust and no C dependencies at all. You can see it working at https://telox.dev/app/scratchpad/ There's currently not a way to invert LaTeX engine output for bidirectional editing. So you can't easily drag objects around or interact with the page on LaTeX.”