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Originally shared on Hacker News

SNES cloud save sync bridge

This project syncs game saves via the cloud between a real Super Nintendo console and emulators. A microcontroller wired to the SNES's spare controller port acts as a WiFi bridge, and a flash cart runs a small save sync routine (patched into the reset vector) that talks to the microcontroller. Firmware tweaks were developed iteratively with Claude reading logic analyser output.

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  1. SNES cloud save sync bridge

    This project syncs game saves via the cloud between a real Super Nintendo console and emulators. A microcontroller wired to the SNES's spare controller port acts as a WiFi bridge, and a flash cart runs a small save sync routine (patched into the reset vector) that talks to the microcontroller. Firmware tweaks were developed iteratively with Claude reading logic analyser output.

    Posted by @dannyboland · Original comment ↗

    “Cloud save sync between a real Super Nintendo and emulators.”