Smart-bike exercise game suite
A suite of high-dopamine games that use smart exercise bikes as the control interface, pairing satisfying game mechanics with steady-output workouts. The first finished prototype is a marble-sorting game: higher watt output blows marbles upward as they roll across the screen, lower output lets them fall, and steady output moves them horizontally, with satisfying sounds when marbles land in the correct hole and gameplay that rewards steady watt output over time. Planned follow-ups include a tower defense game and a Kerbal Space Program-style physics game about designing and flying increasingly ridiculous airborne bicycles.
What it addresses
Indoor cycling apps like Zwift and Rouvy make the author too competitive, ruining longer endurance workouts by sprinting against faster riders, and it is hard to fight boredom and physical strain at the same time.
Shared over time
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Smart-bike exercise game suite
A suite of high-dopamine games that use smart exercise bikes as the control interface, pairing satisfying game mechanics with steady-output workouts. The first finished prototype is a marble-sorting game: higher watt output blows marbles upward as they roll across the screen, lower output lets them fall, and steady output moves them horizontally, with satisfying sounds when marbles land in the correct hole and gameplay that rewards steady watt output over time. Planned follow-ups include a tower defense game and a Kerbal Space Program-style physics game about designing and flying increasingly ridiculous airborne bicycles.
Problem: Indoor cycling apps like Zwift and Rouvy make the author too competitive, ruining longer endurance workouts by sprinting against faster riders, and it is hard to fight boredom and physical strain at the same time.
Audience: Indoor cyclists using smart exercise bikes; built first for the author's own workouts
Posted by @gabriel666smith · Original comment ↗
“A suite of high-dopamine games which use smart exercise bikes as the control interface.”