React in Godot
A complete implementation of React for the Godot game engine, enabling UI such as HUDs and editor interfaces to be built with React instead of Godot's control nodes, which are cumbersome to work with. Planned for open source release; the migration of Breaka Club's HUDs and editor UI to it is planned. Still being optimized.
What it addresses
Godot control nodes are somewhat cumbersome to work with for building UI.
Shared over time
Each entry reflects what was shared on that date. Details may have changed since then.
React in Godot
A complete implementation of React for the Godot game engine, enabling UI such as HUDs and editor interfaces to be built with React instead of Godot's control nodes, which are cumbersome to work with. Planned for open source release; the migration of Breaka Club's HUDs and editor UI to it is planned. Still being optimized.
Problem: Godot control nodes are somewhat cumbersome to work with for building UI.
Posted by @Benjamin_Dobell · Original comment ↗
“A complete implementation of React in Godot: https://react.breaka.club”