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Originally shared on Hacker News

Old-style RTS game

A retro-style real-time strategy (RTS) game built with AI-assisted coding (Claude for the code), while exploring how far local AI models can be pushed to generate art assets such as drawings, 3D models, rigging, and sprites.

Last shared
01 / The problem

What it addresses

Integrating AI-generated code with graphics still requires plenty of "manual" work.

02 / Source history

Shared over time

Each entry reflects what was shared on that date. Details may have changed since then.

  1. Old-style RTS game

    A retro-style real-time strategy (RTS) game built with AI-assisted coding (Claude for the code), while exploring how far local AI models can be pushed to generate art assets such as drawings, 3D models, rigging, and sprites.

    Problem: Integrating AI-generated code with graphics still requires plenty of "manual" work.

    Posted by @snicky · Original comment ↗

    “I'm vibing an old style RTS game and exploring how far can I get with local models for drawing, 3D models, rigging and sprites. I love how much I can accomplish with Claude in terms of code, but gluing it all together with graphics still requires plenty of "manual" work.”