Calm tile-matching iOS game
A basic, calm tile-matching game for iOS designed for winding down before bed. The first 15 minutes are playable, then a 6-hour break, with a reasonably-priced one-time purchase unlocking unlimited play. It serves as an experiment testing whether a shareware-style, no-monthly-subscription model can work today, with the goal of building a portfolio of small peaceful apps and games as a minor income stream.
What it addresses
Games the author plays before bed are visually loud and ad-ridden, and not optimal for winding down; monthly subscriptions for apps are also disliked.
Shared over time
Each entry reflects what was shared on that date. Details may have changed since then.
Calm tile-matching iOS game
A basic, calm tile-matching game for iOS designed for winding down before bed. The first 15 minutes are playable, then a 6-hour break, with a reasonably-priced one-time purchase unlocking unlimited play. It serves as an experiment testing whether a shareware-style, no-monthly-subscription model can work today, with the goal of building a portfolio of small peaceful apps and games as a minor income stream.
Problem: Games the author plays before bed are visually loud and ad-ridden, and not optimal for winding down; monthly subscriptions for apps are also disliked.
Audience: People who want a calm thinking game to wind down before bed, as an alternative to loud, ad-ridden games
Posted by @tapvt · Original comment ↗
“So, experiment time: I've created a basic, calm tile-matching game. Now I play that at night. I'm going to post this one to the iOS store and see what happens. First 15 minutes are playable, then a 6 hour break. Or you upgrade for unlimited play, via a reasonably-priced one time purchase.”