3D spatial data capture and sharing service
This service captures, views, and shares 3D spatial data. It supports ARKit and Apple LiDAR, letting users perform room scans within seconds and stream 3D video in real time, viewable on the web via WebRTC and WebGPU. The plan is to let any tracked camera relocalize against the same coordinate frame and share spatially-anchored data, enabling across-ecosystem interoperation of spatial computing systems — for example scanning a home to guide a domestic robot, viewing IoT sensor data in a 3D map, or sharing the same AR experience across Android and iPhone with a remote viewer guiding from a birds-eye view in a phone browser.
What it addresses
The builder, a software-focused former Apple ARKit/Vision Pro computer vision engineer, is struggling to navigate the business side of things and is looking for a business-savvy cofounder to help find the market and seek funding.
Shared over time
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3D spatial data capture and sharing service
This service captures, views, and shares 3D spatial data. It supports ARKit and Apple LiDAR, letting users perform room scans within seconds and stream 3D video in real time, viewable on the web via WebRTC and WebGPU. The plan is to let any tracked camera relocalize against the same coordinate frame and share spatially-anchored data, enabling across-ecosystem interoperation of spatial computing systems — for example scanning a home to guide a domestic robot, viewing IoT sensor data in a 3D map, or sharing the same AR experience across Android and iPhone with a remote viewer guiding from a birds-eye view in a phone browser.
Problem: The builder, a software-focused former Apple ARKit/Vision Pro computer vision engineer, is struggling to navigate the business side of things and is looking for a business-savvy cofounder to help find the market and seek funding.
Posted by @Klsimek · Original comment ↗
“I’m building a service for capturing, viewing, and sharing 3D spatial data. It currently supports ARKit and Apple LiDAR, enabling users to perform room scans within seconds and allows real-time streaming of 3D video, all viewable on the web using WebRTC and WebGPU. The plan is to enable any tracked camera to relocalize against the same coordinate frame and share spatially-anchored data with one another, enabling across-ecosystem interoperation of spatial computing systems.”